Artifact Draw Cards if Play Creature
Heirloom Mirror (2) , , Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery. |
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Hollow One (5) This spell costs less to cast for each card you've cycled or discarded this turn. Cycling (, Discard this card: Draw a card.) |
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Horizon Spellbomb (1) , , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card. |
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Horn of Greed (3) Whenever a player plays a land, that player draws a card. |
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Horn of Plenty (6) Whenever a player casts a spell, they may pay . If the player does, they draw a card at the beginning of the next end step. |
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Howling Golem (3) Whenever Howling Golem attacks or blocks, each player draws a card. |
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Howling Mine (2) At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
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Ichor Wellspring (2) When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. |
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Idol of Oblivion (2) : Draw a card. Activate only if you created a token this turn. , , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token. |
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Illuminated Folio (5) , , Reveal two cards from your hand that share a color: Draw a card. |
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Immortal Coil (4) , Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
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Implement of Combustion (1) , Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker. When Implement of Combustion is put into a graveyard from the battlefield, draw a card. |
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Implement of Examination (3) , Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card. |
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Implement of Ferocity (1) , Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery. When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. |
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Implement of Improvement (1) , Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card. |
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Implement of Malice (2) , Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery. When Implement of Malice is put into a graveyard from the battlefield, draw a card. |
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Infiltration Lens (1) Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip |
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Investigator's Journal (2) Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. , , Remove a suspect counter from Investigator's Journal: Draw a card. , Sacrifice Investigator's Journal: Draw a card. |
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Izzet Keyrune (3) : Add or . : Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. |
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Jack-o'-Lantern (1) , , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. , Exile Jack-o'-Lantern from your graveyard: Add one mana of any color. |
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Jalum Tome (3) , : Draw a card, then discard a card. |
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Jandor's Ring (6) , , Discard the last card you drew this turn: Draw a card. |
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Jeweled Bird (1) Remove Jeweled Bird from your deck before playing if you're not playing for ante. : Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card. |
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Key to the City (2) , Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay . If you do, draw a card. |
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Lantern of the Lost (1) When Lantern of the Lost enters the battlefield, exile target card from a graveyard. , , Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. |
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Lantern of Undersight (1) You draw cards from the bottom of your library instead of the top of your library. |
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Letter Bomb (6) When Letter Bomb enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw Letter Bomb. When that player draws Letter Bomb, it deals 19½ damage to them. |
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Letter of Acceptance (3) : Add one mana of any color. , , Sacrifice Letter of Acceptance: Draw a card. |
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Liar's Pendulum (1) , : Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. |
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Lich's Mirror (5) If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. |
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Lifecrafter's Bestiary (3) At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay . If you do, draw a card. |
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Lifespark Spellbomb (1) , Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. , Sacrifice Lifespark Spellbomb: Draw a card. |
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Limestone Golem (6) , Sacrifice Limestone Golem: Target player draws a card. |
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Lodestone Bauble (0) , , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. |
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Loreseeker's Stone (6) , : Draw three cards. This ability costs more to activate for each card in your hand. |
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Mana Vault (1) Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. : Add . |
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Mangara's Tome (5) When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. : The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand. |
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Mantle of Tides (1) Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Mask of Griselbrand (3) Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip |
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Mask of Memory (2) Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Mask of Riddles (2) Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip |
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Mazemind Tome (2) , Put a page counter on Mazemind Tome: Scry 1. , , Put a page counter on Mazemind Tome: Draw a card. When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. |
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Memory Jar (5) , Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. |
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Mercadian Atlas (5) At the beginning of your end step, if you didn't play a land this turn, you may draw a card. |
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Metalspinner's Puzzleknot (2) When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. , Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. |
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Midnight Clock (3) : Add . : Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
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Mind Stone (2) : Add . , , Sacrifice Mind Stone: Draw a card. |
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Mindless Automaton (4) Mindless Automaton enters the battlefield with two +1/+1 counters on it. , Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. |
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Mind's Eye (5) Whenever an opponent draws a card, you may pay . If you do, draw a card. |
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Mindstorm Crown (3) At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. |
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Mishra's Bauble (0) , Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. |
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Moonring Mirror (5) Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. |
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Moriok Replica (3) , Sacrifice Moriok Replica: You draw two cards and you lose 2 life. |
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My First Tome (3) , : Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card. |
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Necrogen Spellbomb (1) , Sacrifice Necrogen Spellbomb: Target player discards a card. , Sacrifice Necrogen Spellbomb: Draw a card. |
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Nihil Spellbomb (1) , Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card. |
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Omen Machine (6) Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |
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Optical Optimizer (0) Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains ": Draw a card." |
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Orazca Relic (3) Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) : Add . , Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing. |
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Origin Spellbomb (1) , , Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card. |
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Otherworld Atlas (4) : Put a charge counter on Otherworld Atlas. : Each player draws a card for each charge counter on Otherworld Atlas. |
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Panic Spellbomb (1) , Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card. |
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Parcel Myr (2) , Sacrifice Parcel Myr: Draw a card. |
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Pendant of Prosperity (3) Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. , : Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield. |
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Pendulum of Patterns (2) When Pendulum of Patterns enters the battlefield, you gain 3 life. , , Sacrifice Pendulum of Patterns: Draw a card. |
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Pestilent Cauldron (3) , Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." , : Each opponent mills cards equal to the amount of life you gained this turn. , : Exile four target cards from a single graveyard. Draw a card. |
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Phyrexian Furnace (1) : Exile the bottom card of target player's graveyard. , Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card. |
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Poet's Quill (2) When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip |
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Possessed Portal (8) If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card. |
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Potion of Healing (2) When Potion of Healing enters the battlefield, draw a card. , , Sacrifice Potion of Healing: You gain 3 life. |
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Prophetic Prism (2) When Prophetic Prism enters the battlefield, draw a card. , : Add one mana of any color. |
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Psychosis Crawler (5) Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. |
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Pyrite Spellbomb (1) , Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. , Sacrifice Pyrite Spellbomb: Draw a card. |
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Razormane Masticore (5) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. |
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Relic of Progenitus (1) : Target player exiles a card from their graveyard. , Exile Relic of Progenitus: Exile all graveyards. Draw a card. |
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Relic Vial (3) , , Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
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Ring of Ma'rûf (5) , , Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand. |
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Ring of Renewal (5) , : Discard a card at random, then draw two cards. |
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Rogue's Gloves (2) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Ruin Grinder (6) Menace When Ruin Grinder dies, each player may discard their hand and draw seven cards. Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) |
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Rules Lawyer (5) State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) |
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Runed Servitor (2) When Runed Servitor dies, each player draws a card. |
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Artifact Draw Cards if Play Creature
Source: https://gatherer.wizards.com/Pages/Search/Default.aspx?page=1&action=advanced&text=%20[draw]&type=%20[%22Artifact%22]
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