Ark Pve Can Other Player Kill My Baby Wyvern
Wyvern
Spawn Command
Variant Fire Wyvern
crook summon Wyvern_Character_BP_Fire_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'" 500 0 0 35
Variant Lightning Wyvern
cheat summon Wyvern_Character_BP_Lightning_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'" 500 0 0 35
Variant Poison Wyvern
cheat summon Wyvern_Character_BP_Poison_C
or
cheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'" 500 0 0 35
Variant Ice Wyvern
cheat summon Ragnarok_Wyvern_Override_Ice_C
or
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Dinos/Wyvern/Ice_Wyvern/Ragnarok_Wyvern_Override_Ice.Ragnarok_Wyvern_Override_Ice'" 500 0 0 35
Variant Wood Wyvern
cheat summon Wyvern_Character_BP_Fire_Minion_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/ForestKaiju/Minion/Wyvern_Character_BP_Fire_Minion.Wyvern_Character_BP_Fire_Minion'" 500 0 0 35
Variant Corrupted Wyvern
crook summon Wyvern_Character_BP_Fire_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Wyvern/Wyvern_Character_BP_Fire_Corrupt.Wyvern_Character_BP_Fire_Corrupt'" 500 0 0 35
Variant Fire Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Fire_Gauntlet_C
or
crook SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Wyvern_Character_BP_Fire_Gauntlet.Wyvern_Character_BP_Fire_Gauntlet'" 500 0 0 35
Variant Lightning Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Lightning_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/Wyvern_Character_BP_Lightning_Gauntlet.Wyvern_Character_BP_Lightning_Gauntlet'" 500 0 0 35
Variant Poison Wyvern (Gauntlet)
cheat summon Wyvern_Character_BP_Poison_Gauntlet_C
or
cheat SpawnDino "Design'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Wyvern_Character_BP_Poison_Gauntlet.Wyvern_Character_BP_Poison_Gauntlet'" 500 0 0 35
Variant Ice Wyvern (Gauntlet2)
cheat summon Ragnarok_Wyvern_Override_Ice_STA_C
or
cheat SpawnDino "Design'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Ragnarok_Wyvern_Override_Ice_STA.Ragnarok_Wyvern_Override_Ice_STA'" 500 0 0 35
Variant Fire Wyvern (Gauntlet2)
crook summon Wyvern_Character_BP_Fire_STA_C
or
crook SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Fire_STA.Wyvern_Character_BP_Fire_STA'" 500 0 0 35
Variant Wood Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Forest_STA_C
or
cheat SpawnDino "Design'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Forest_STA.Wyvern_Character_BP_Forest_STA'" 500 0 0 35
Variant Lightning Wyvern (Gauntlet2)
crook summon Wyvern_Character_BP_Lightning_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Lightning_STA.Wyvern_Character_BP_Lightning_STA'" 500 0 0 35
Variant Poison Wyvern (Gauntlet2)
cheat summon Wyvern_Character_BP_Poison_STA_C
or
cheat SpawnDino "Design'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Wyvern_Character_BP_Poison_STA.Wyvern_Character_BP_Poison_STA'" 500 0 0 35
No
No
No
Juvenile Time
1d 13h 2m 13.325s
Adolescent Time
1d 22h 17m 46.656s
Total Maturation Time
3d 20h 35m 33.313s
Breeding Interval
18h - 2d
Mutual Rare
Untameable Cave
The Wyvern (Why-vern) is one of the Creatures in ARK: Survival Evolved. This animate being can be establish on Scorched Earth in The World Scar, on Ragnarok in the Dragonmalte Trench and Wyvern Cavern, on Valguero in The Great Trench and on Lost Island in the Wyvern Trench. Wyverns can be constitute in five variations: Poison, Fire, Lightning, Ice (only on Ragnarok, Valguero and Lost Island), and Forest (only on Extinction).
A weaker variant of Poison, Lightning and Burn down can spawn after wave 2 in the Gauntlet Missions "Bog Beatdown", "TEKnological Terror" and "Magma Medley Melee" respectively.
Contents
- 1 Basic Info
- i.1 Dossier
- 1.2 Behavior
- 1.3 Appearance
- 1.iv Color Scheme and Regions
- ane.5 Drops
- 1.6 Base Stats and Growth
- 1.6.1 Wild Stats Level-up
- 1.seven Abilities
- ane.7.1 Active
- 1.7.2 Passive
- 1.7.three Conveying
- 2 Gainsay
- 2.1 General
- two.2 Strategy
- 2.iii Weaponry
- 2.iv Dangers
- 2.five Weakness
- iii Taming
- 3.ane Eggs
- three.two Raising
- 3.3 Breeding
- 4 Utility
- 4.1 Roles
- four.2 Collectibles
- v Video Walkthrough
- 6 Spotlight
- 7 Notes
- eight Lore
- 9 Changelog
- x Gallery
- 11 References
Basic Info [ ]
Dossier [ ]
This section is intended to be an verbal copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies betwixt this text and the in-game animal.
"
Species
Draconis vipera
Time
Unknown
Diet
Carnivore
Temperament
Ambitious
- Wild
Similar its relative from the Isle, the Draconis vipera that inhabit the aptly named Dragon Trenches are creatures straight out of European legend. Aside from size, the main divergence between Draconis vipera and its larger cousin is that the former possesses simply 2 legs, similar an avian. Otherwise, it is quite similar, with armored scales, leathery wings and the ability to spew projectiles from a pair of glands inside its rima oris. The nature of these projectiles is tied straight to the colour of Draconis' scales. Some spit burn while others unleash poisonous acid or even bursts of bioelectricity.
- Domesticated
I can imagine no flight mountain more than deadly than Draconis vipera. Its forcefulness, toughness and ability rain death upon ane's enemies makes it unmatched in gainsay. The few creatures that it cannot immediately overpower, it tin outmaneuver. The ridges on its back form a natural saddle, to the bespeak where many riders prefer to ride Draconis bareback. Curious indeed. Yet, Draconis vipera is likewise resilient to domesticate one time information technology has become an developed. Information technology must exist raised from an egg if you lot wish to garner its loyalty.
„
Behavior [ ]
Extremely aggressive, ofttimes found flying around mountainous areas, or the dragon trenches looking for a fight. The but exception is Woods Wyvern, which does not attack at all.
With no rivalry from the Stone Elemental and no natural predators, the Wyverns are considered to be the noon predators of Scorched Earth for their surprising speed and devastating elemental attacks.
Appearance [ ]
Wyverns appear very like to what one would assume to be a stereotypical dragon. At that place are five different types of wyverns, each with small only distinguishable variations in size, shape and colour.
Poison Wyverns by and large appear in some hue of green or green-grey, while some cases accept them announced in black or purple shades and hues. They take frills on the sides of their face, much like a Dilophosaur. Their head is flatter and wider than the other Wyverns, seeming more than Serpent-like. A ragged strip of webbed spines runs downward their back. They also possess a snake-like tongue.
Burn down Wyverns normally appear in shades of scarlet-brown, reddish, orange, orange-brown, or even merely brownish. Their wing membrane tin often sport a burnished gilded color. Their caput is probably the virtually stereo typically dragon-like of all the Wyverns. A row of sharp spines run down their dorsum. A ridge of spikes protrudes similar an countenance above their optics. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of casualty, and they are the only Wyvern that has an Alpha, Forest, and Corrupted form.
Lightning Wyverns can appear in almost any shade of blue or regal. Their wing membrane is either a dark grayness/black with paler lightning-shaped streaks or blinding white. They accept a very narrow, triangular face up and big optics. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also has a key fin rise from the superlative of its head giving information technology an Aquatic look. A ragged ribbon of flesh runs down its back.
Ice Wyverns tin can be light blue/white with the rare possibility of being light-green and/or blackness/grey. Their wing membrane is either the aforementioned color as the body/its highlights. They somewhat resemble Fire Wyverns but they have a more triangular, bill-like upper jaw and a slightly wider, spiked lower jaw. They are the most birdlike of the Wyverns, possessing a thin snout akin to a beak. They have a pronounced brow with a spike akin to eyebrows over each beady eye along with additional spikes on their heads alike to pilus. Ice Wyverns' bodies are covered with spikes, which start on their shoulders, run down the spine, and terminate at the tail. Ice Wyvern eggs can but be found on Ragnarok and Valguero.
Forest Wyverns appears only in i color: bright red. Much of their appearance evolves from the Fire Wyvern, but are uncharacteristic in that they are both smaller and sport xanthous, hitting veins which beetle from their yellowish slope wing membranes.
Color Scheme and Regions [ ]
The Forest Wyvern spawned from Woods Titan always spawns with the same colour scheme and has no color regions different its predecessor, making it impossible to make alterations to its natural spawn color.
This section displays the Wyvern'due south natural colors and regions. For sit-in, the regions below are colored ruby over an albino Wyvern. The colored squares shown underneath each region's description are the colors that the Wyvern volition randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a colour to brandish its proper name and ID.
This information can be used to modify the Wyvern'south regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For example, cheat SetTargetDinoColor 0 half dozen
would color the Wyvern's "trunk" magenta.
Region 0:
Body
Region 1 is non used
for this Brute.
Region two:
Belly and Pes Scales
Region 3 is not used
for this Fauna.
Region iv:
Fins and Wings
Region v:
Belly Item
Region 0:
Body
Region ane:
Fins and Frills
Region 2:
Wings
Region 3 is not used
for this Creature.
Region 4:
Dorsum
Region five:
Abdomen
Region 0:
Trunk
Region 1:
Fins and Wings
Region 2:
Belly
Region 3:
Wing Particular and Fins
Region four:
Dorsum
Region 5:
Torso Detail
Region 0:
Chief Torso
Region 1 is not used
for this Creature.
Region 2 is not used
for this Beast.
Region three is not used
for this Animate being.
Region 4:
Belly Scales
viii
25
28
30
32
36
37
38
twoscore
48
51
52
56
Region five:
Height and Fin Scales
Region 0:
Torso
10
17
20
22
22
30
31
31
33
34
42
43
44
49
50
Region i is non used
for this Creature.
Region 2:
Belly and Foot Scales
10
17
20
22
22
30
31
31
33
34
42
43
44
49
fifty
Region 3 is not used
for this Fauna.
Region four:
Fins and Wings
10
nineteen
22
22
30
30
31
32
33
34
42
43
44
49
50
Region 5:
Belly Detail
10
19
22
22
30
30
31
32
33
34
42
43
44
49
fifty
Drops [ ]
- Guaranteed Special Loot
1 Milk will vanish from its inventory if not picked up in time before it wakes up, either from inventory or killing it.
- Guaranteed Special Boodle
- Random Special Loot
Base Stats and Growth [ ]
Movement [u/due south] | Base of operations Speed | Sprinting Speed | Stamina | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamedii | Ridden1 | Ridden2 | Wild | Tamed1 | Tamed2 | Riddenane | Riddentwo | ||
Walking | 690 | 690 | 690 | 572.7 | 572.7 | 796.9 | 796.ix | 796.9 | 1157.v | 1157.5 | 6 |
Swimming | 3000 | 3000 | 3000 | 2490 | 2490 | N/A | N/A | North/A | N/A | N/A | 0.275 |
Flying | 3000 | 3000 | 3000 | 2490 | 2490 | 2310 | 2310 | 2310 | 3355.3 | 3355.3 | 0.275 |
- iThese are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Motion [u/s] | Base of operations Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 690 | 796.9 |
Pond | 3000 | North/A |
Flying | 3000 | 2310 |
- oneThese are the base of operations speeds of the animal at 100% Move Speed.
- 2These are the speeds of the beast tamed and non-imprinted.
- For a comparison of the speeds of all creatures, encounter Base Brute Speeds.
Wild Stats Level-upwards
Blazon in values of a wild creature to run into on which stats it's emphasized. Green values on a high-level animal are very good for breeding. If you have already tamed your animal you tin can attempt to recover the convenance stats with an external tool.[1]
Fire Wyvern
The stat-figurer does non work in the mobile-view, meet here for alternatives: Apps
Note that afterwards the beast is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed brute, so this tool is simply for wild ones, simply gives a get-go impression, how well the stats are distributed.
Abilities [ ]
Agile [ ]
Seize with teeth
ten |
|
---|
Take hold of C 40 |
|
---|
Taunt C 2 |
|
---|
Breathe Burn
125 | Burn Wyvern and Forest Wyvern simply
|
---|
Exhale Lightning
160 | Lightning Wyvern merely
|
---|
Shoot Poison
85 | Poisonous substance Wyvern only
|
---|
Breathe Ice
160 | Ice Wyvern only
|
---|
Flight Space |
|
---|
Passive [ ]
Breath immunity:
A hidden passive that isn't readily apparent is that each type of Wyvern is allowed to the breath attack of its own kind and the status furnishings they afflict, and in most cases, that amnesty is likewise shared by the rider. The just exception to this is the jiff of the Poisonous substance Wyvern, which volition notwithstanding damage the rider of another Toxicant Wyvern. The merely way for a rider to avoid the damage from a Poison Wyvern'due south breath is to either equip a Gas Mask, which only mitigates the damage, or a full accommodate of Hazard Gear, which negates all damage. Wyverns of different types, notwithstanding, are however vulnerable to the breath attacks and the status effects applied by other types of Wyvern (I.Eastward. a Fire Wyvern's jiff will harm a Lightning Wyvern, and vice versa).
Carrying [ ]
The Wyvern is capable of carrying the following creatures:
Combat [ ]
General [ ]
The Wyvern, for all intents and purposes, is the quintessential flying dragon. Wyverns have massive wings with the same design mechanisms as bats but the grace and strength of the Condor. However, they also have a very long tail with a nob or fin depending on the Wyvern type; on all the tail acts every bit anchor and makes them highly maneuverable. The Wyvern in the wild is highly territorial and violent in defending its perceived territory and its nest. It also has a notably powerful bite; combat with a Wyvern is, quite mayhap, the most dangerous challenge you tin face up brusk of a boss-level beast. Fighting one is definitely not for the faint of heart and flying a Wyvern is a thrill across comparison.
Strategy [ ]
Wyverns are extremely hard to fight due to their mobility and devastating attacks.
Nape of Neck Strategy: You will demand a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the Wyvern'southward cervix and attack there. When it tries to plough, you turn besides, and then it cannot turn around enough to attack you. This is very dangerous due to the loftier damage output of the Wyvern, but when executed correctly, information technology is surprisingly effective. A variation of this strategy is to assault its anxiety from below. This strategy should but be attempted against a unmarried Wyvern at a time!
Chain Bola: Get a Paraceratherium with a Platform Saddle and build a Ballista on top, bait a Wyvern with whatsoever flying mount to the Paraceratherium and chain it down with the chain bola. Then you tin can set on it with any Dino so it is easy to kill.
Grappling Hook: Using a grappling hook to latch onto a Wyvern can make a difficult fight much simpler. In one case fastened, ane tin can either melee the Wyvern with a sword or guild/boomerang depending on whether your aim is to impale or knock out or shoot at it with any firearm. A give-and-take of warning, though, depending on where you attach, the Wyvern may withal be able to set on yous with its melee. Also note that other Wyverns tin can attack you with relative ease, and so never prefer this tactic when fighting groups.
Wyverns can too be baited over turrets set to assault wild dinos. This is quite effective equally Wyverns are susceptible to same ranged damage modifiers as all other flight dinos.
Wyverns are often be outmatched past their tame counterparts, so fighting burn down with fire is never a bad idea, even though two Wyverns of the aforementioned type can't damage each other with their special 'breath' attacks.*
*While a Poison Wyvern cannot impale another Poisonous substance Wyvern with its poisonous substance projectile, it Can still impale some other Poison Wyvern's rider.
Weaponry [ ]
The homing missile can lock on to both normal Wyverns and Alpha Wyverns. As well, a Paraceratherium with Chain Bolas and a Ballista tin get it on the basis for yous to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.
Dangers [ ]
All Wyverns have a different breath attack as follows:
Burn Wyverns employ a short-range fire jiff which does the most overall damage per assail due to it leaving a DoT effect on any the attack hits. This burn has a rather large spread, making information technology harder to avert.
Lightning Wyverns have a lightning breath that travels instantly, does an incredible corporeality of DPS, and hits at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath set on), making them quite dangerous to fight however in exchange for power it has the smallest spread of the iv wyverns. Dismounting your lightning wyvern while information technology is yet shooting out its lightning breath tin easily kill you.
Poison Wyverns shoot a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor), while extremely dangerous it does not move unlike the other 4 Wyverns merely instead could be used as a area control assault limiting safe zones. If the poison projectile explodes besides close to the rider, the splash damage tin easily kill the rider if the wyvern has most of its points into melee. This is prevented if the rider is wearing an Gas Mask.
Water ice Wyverns uses a brusque-range ice jiff attack which deals some damage and also slows whatever it hits. The slowed status outcome volition final a few seconds - this gives the Ice Wyvern enough time to utilize the assail again, though Pteranodons might escape by barrel-rolling away. Like that of the Burn Wyvern, the Ice Wyvern'south breath has a large spread making it hard to avert.
Weakness [ ]
Using a Ballista Turret, a Wyvern tin can exist immobilized past striking it with a Chain Bola. Wyverns are also susceptible to the x2.2 Auto Turret damage to dinos modifier, and so placing turrets is an effective style to kill groups of Wyverns. When using tamed creatures in gainsay, i can apply the Wyvern'due south large plough radius as an advantage to avoid its attacks while targeting its wings and lower body. A Wyvern tin likewise be easily killed by a Rock Elemental, as they're immune to jiff attacks and take reduced damage from concrete attacks.
Taming [ ]
Eggs [ ]
Developed Fire, Lightning, Poisonous substance and Ice Wyverns cannot be tamed. To larn a tamed Wyvern, the player must hatch a Fertilized Wyvern Egg, which comes in four varieties: Fire Egg, Lightning Egg, Poison Egg, and Ice Egg. These eggs must first be acquired by stealing from the nests of wild Wyverns, later which successive generations of tamed Wyverns can be bred, and traded between tribes. Stealing these eggs is not an piece of cake feat, as the nests are often guarded by large swarms of adults patrolling the nesting grounds; inciting aggression from individuals but by getting besides close, and the unabridged flock volition give chase if an egg is successfully taken from a nest. There are many different methods for stealing eggs, most of which involve a flier that is faster than the Wyverns, or a powerful tame that tin can impale the attacking swarm rather than run from it.
Unlike other tames which get level-boosted after taming, Wyverns exercise non, and the young hatch equally the same level of the parent who laid the egg. To compensate for this, the maximum level of a wild Wyvern is 190. To get the best stats for your babe and establish a loftier-level breeding project, only the highest leveled eggs should be prioritized. Lower level eggs should still exist taken, even so, to encourage new eggs to spawn. These lower-leveled eggs do have a employ, and aren't but inventory clutter; as they can then exist used to make Boggling Kibble, the finest generalized taming food bachelor.
Once an egg is in your possession, unlike most, Wyvern eggs require a lot of rut to incubate properly: having a temperature range of fourscore to 90 °C / 176 to 194 °F. Placing down a big number of any rut-emitting object such every bit Standing Torch, Bivouac, or Air Conditioner, will work, though this can require abiding adjusting to account for changes in temperature as the time of mean solar day and the weather condition alternates (Air Conditionrers specifically provide insulation rather than rut, and enough of them will ensure a stable temperature). Alternatively, the egg can exist dropped nigh a Dimetrodon, which provides an insulation heave dependant on its Damage stat, though in most cases additional heat sources will need to be used alongside the Dimetrodon (though less than if a Dimetrodon is not used). Perchance the best available choice at present would be the new Egg Incubator, which can safely store, incubate, and hatch upward to x Wyvern eggs at a time, though with the status that y'all have to manually ready the temperature for the machine. Under perfect temperature stability, Wyvern eggs accept 5 hours to hatch.
Raising [ ]
Newly hatched Wyverns cannot be fed Raw Meat like most other carnivores, and will only showtime accepting meat once fully grown. Before they reach the developed stage, their food bar drops slowly and they will only consume Wyvern Milk (and may inquire for it when imprinting, regardless of age). To acquire the milk y'all need to feed your hatchlings, you must either kill an Alpha Wyvern (which provides 50 milk), or knock out a wild female Wyvern and harvest it from her inventory while she is all the same unconscious (this provides 5 milk at a time, simply the milk in her inventory is restocked completely once every hr). Doing this is easier said than done, but the process tin be made easy with the right equipment or tames.
To kill an Alpha Wyvern, yous'll need a very powerful tame with lots of health, damage, and an set on that can easily hit a fast-moving and flying opponent. Alpha Wyverns tin can easily be identified at a distance by their size and the red glow that surrounds them. To knock out a wild female Wyvern for milking, you volition need a Spyglass to identify the gender of a wild Wyvern from a distance. Once a female has been institute; draw her attending past triggering her aggression, and so lead her to a prophylactic area where you can contain her. Post-obit this, the best pick is to bring her down with a Harpoon Launcher loaded with a Net Projectile (Genesis: Office ii), which will ground and lock her in a 1-Minute stun, during which she cannot assault and volition exist safe to approach. While netted, a muzzle of 3-4 tightly spaced Stone Dinosaur Gateway tin be congenital to lock her in place fifty-fifty afterwards the net breaks. From hither, any diverse knock-out method y'all'd similar can be used at your leisure.
Wyvern Milk gives 1200 food to the infant Wyvern. A growing baby Wyvern volition consume approximately one unit of measurement of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk will sustain a infant Wyvern for most 3 hours and twenty minutes. An important detail about newly hatched Wyverns (particularly at lower levels) is that even though the maximum food stated in the creature's statistics might be several grand, the maximum food the baby can actually hold might be less than 1200 (the corporeality of food one Wyvern Milk delivers). This ways that lower level babe Wyverns will never consume milk on their own, and will take to exist force fed Wyvern Milk until they tin really hold more than than 1200 food. As such, it is adviseable to only hatch and raise higher leveled eggs, as higher quality babies with higher food stats are easier to enhance, and can contribute their higher stats to breeding projects in one case they accomplish adulthood.
If yous don't have the resources to gather milk, Information technology'due south really possible to raise a baby Wyvern without it (though this can negatively touch on banner quality). Let the Food value drop to zero. At this fourth dimension, the value for Health will fall and the Torpor volition enhance. To lower the Torpor, force-feed Stimulant or Stimberries. Place a Daeodon nearby and set it to Passive Healing. This keeps the Health of the babe Wyvern up (or restores information technology) at the cost of providing the Daeodon with food, as healing makes it very hungry. Every bit an alternative to feeding the Daeodon tons of Raw Meat or Prime Meat that will spoil over fourth dimension, you tin can produce a lot of inexpensive Kibble, such as Basic Kibble made of Dullard eggs, which will provide xc food and only spoils after 3 days. This strategy is more effective when used with high-level Wyverns and Daeodons because they have college starting values for Nutrient and Wellness, thus more reserves before they run out. Alternatively a Snow Owl's healing ability tin can be used, only this is more difficult, as the Owl must be ridden to strength it to heal, and this can crusade timing difficulties with feeding stimulants to the babe.
Breeding [ ]
In one case yous've acquired your start generation of adults, Wyverns of the same type can be bred with one another to produce new eggs (Wyverns of unlike types cannot interbreed). Go on in mind, although you at present have the means to breed continued generations, either super-breed or mutate for higher levels, and you no longer necessarily accept to steal from wild nests, raising the generations you have bred in captivity still require milk, and for this: Alpha and wild female person Wyverns are needed. Tamed female Wyverns will not produce milk to feed offspring, milk can merely come from wild Wyverns. This means that Wyverns should not exist bred off of maps they do non spawn in, unless cross-server item transfers are enabled, or your babies are likely to starve (or you lot can make use of the no-milk method above).
Utility [ ]
Roles [ ]
- Woods/Thatch/Cactus Sap Collector: They can collect forest, thatch, and cactus sap when landed by pressing C . They volition collect thatch and cactus sap much more efficiently than wood.
- War Mount: They are fast, with low stamina-drain comparable to that of an Argentavis. They are moderately maneuverable, but their breath weapons are devastating. They tin also use all their attacks on the ground, as well as existence able to dart while landed. Pressing C while landed performs a knockback that can provide an escape from enemies. For a potent Wyvern with powerful bites and ranged go for Stamina, Melee Harm, Health.
- Travel: Wyverns are faster than other Scorched World flyers and tin can go farther on their stamina. Beware their big turn radius, however, as they can be difficult to steer until y'all've had some practise. Also note that a Wyvern on follow and flight does not come low enough to mount, and does not state even when whistled not to follow, and then information technology can be hard to get ane back under command.
- Hunting Tool: With a seize with teeth equally potent as a Plesiosaur, powerful special attacks, high meat gathering efficiency and the ability to fly at speeds unmatched past any other flying creature, Wyverns are among the all-time ways to quickly assemble big amounts of Raw Meat, Raw Prime number Meat and a wide diversity of Tributes; Wyverns are also the just flying creatures treated as big carnivores, meaning that well-nigh of the small and medium-sized aggressive wildlife is decumbent to ignore them and their riders unless provoked, profoundly reducing the nuisance while traveling.
- Giga Counter: While fighting a giga with one wyvern is dangerous, you can bring friends and lots of wyverns (lightning is recommended but poison can piece of work just non fire and ice) to enrage the giga with the breath attacks.
- Titan Hunter: Considering of their speed and damage, a wyvern can quickly dodge a titan'due south attacks. Lightning and Poison Wyverns are best used confronting the Desert titan since it uses only flocks for damage and its lightning is but used against surfaces. The wyvern can make bombing runs across the titan in whatsoever direction.
- Harm: Wyverns deal large amounts of damage with their bite and breath attacks; they're some of the most powerful flying creatures in the game. While they may not match a Rex for sheer damage output, a Wyvern can exist flown beyond the map and is extremely maneuverable.
- Transport: Wyverns can carry a decent amount of weight and are quite quick. Using a Wyvern, i might safely and apace transport people or materials across an Ark.
- Aerial Attack: Level mainly Melee, some Health and Stamina. They are usually are stronger and deal more damage than other flying mounts. Watch out for people on Tapejaras or holding people on argents with homing rocket launchers. They are slap-up for destroying convoys of quetzals due to the debuffing of minigun turrets. All you need to exercise is get out of the range of auto turrets if they have them and starting time diggings. You should usually utilise a Lightning Wyvern.
Collectibles [ ]
Three elemental claws are harvest-able from the Wyvern: the Fire Talon, Lightning Talon, and the Poison Talon, from their corresponding counterparts. Several of each talon plus the iii Artifacts of Scorched Globe are used at an obelisk or buoy to summon the Manticore. You'll need two for Piece of cake (Gamma), 10 for Medium (Beta), and 20 for Hard (Blastoff).
Resource | Efficiency |
---|---|
Cactus Sap | ★★★★★ |
Thatch | ★★★★☆ |
Wood | ★☆☆☆☆ |
Video Walkthrough [ ]
Spotlight [ ]
Notes [ ]
For information pertaining specifically to the legendary Wyvern, see the relevant Wikipedia commodity.
- Lore and pattern choices in ARK: Survival Evolved seem to be inspired past the notion that Wyverns are a species of Dragon notable for simply having 2 legs and wings, as opposed to 'prototypical' Dragons similar the specimen constituting a Boss on The Isle, which has 4 legs and wings. It is likewise practical to the Rock Drakes, equally this same item system of classification notes Drakes every bit having iv legs and no separate set of wings.
- This inspiration is explicitly stated in the Wyvern Dossier by Helena which says "Aside from size, the main divergence betwixt Draconis vipera and its larger cousin is that the onetime possesses simply two legs".
- The Latin proper name of the Wyvern, "Draconis vipera", translates to "Dragon's Viper".
- Ridden Wyvern are a lot faster so unridden ones.
- Wyverns are one of the few creatures who do not need a saddle to ride.
- Previously when Crystal Isles release, Wyverns had the highest number of variants.
- Reaper retook this title in Genesis: Part 2 fifty-fifty if consequence-exclusive variants of Wyverns were taken into account due to introduction of R-Reapers.
- Corrupted Wyverns in Extinction spit out imperial flames (due to the Chemical element corruption), simply much like the Burn down Wyvern, it still inflicts the aforementioned Enflamed debuff effect.
- Wyverns can be used against the Manticore or the Crystal Wyvern Queen, though cannot be used confronting other Bosses.
- The Wyvern follows at such a long altitude that you often need to set their attack range on highest or they will wing over you and just sentry you die.
- Compared to Rock Drakes in size, infant Wyverns are smaller, just as adults, they are larger.
- Both Wyverns and Rock Drakes have a maximum level and egg level of 190 (Difficulty 5)
- The Fire Wyvern in the trailer for Scorched Earth can be seen climbing upside-down like the Stone Drake before attacking the survivor, all the same in the game they can non practice then.
- Wyverns tin be effectively used to kill Titanosaurs.
- The color schemes of the 3 original Wyverns (Fire, Toxicant, and Lightning) seem to coincide with the three colors of the ARK logo.
- Each Wyvern has their own unique usefulness in combat due to their varied jiff attacks, which all deal varied amounts of instant damage with other lingering furnishings:
- Burn Wyvern's breath does impairment to a target. Targets who are hit receive the Enflamed, which continues to burn the target afterwards the initial striking. Its breath covers the largest expanse of result of the Wyverns and is constructive even through walls.
- Lightning Wyvern's breath rapidly deals heavy raw damage (and highest out of all Wyverns) and applies torpor. However, information technology has a smaller spread only the farthest accomplish, making information technology more concentrated and requiring a more than precise aim to maximize the damage the jiff attack deals.
- Poisonous substance Wyvern'due south breath fires a single projectile poison ball. Upon impact it damages the target and creates a toxin cloud. The deject deals armor-ignoring damage over time to anything standing in it, and is capable of dissentious both mounts and riders simultaneously. While information technology can't exist controlled equally easily as the other Wyverns, it is the virtually useful at zone controlling due to the toxin clouds limiting enemy safe zones. Reaper pregnancy is aborted if the player gets hit by this Wyvern's jiff.
- Water ice Wyvern's breath slows the target down, making them far more vulnerable to Wyvern's bite attacks. Essentially, the breath of the Ice Wyvern is superficially the same as Fire Wyvern's, except it slows targets instead of called-for them. The harm of this breath is the weakest of all Wyverns, simply makes up for it by crippling target'southward mobility.
- Note that every Wyvern variant is immune to its ain breath assail type.
- Other than their breath attacks and appearance they are identical in every way, stat and ability wise.
- Elemental breath can harm allies, including tribe-mates and tamed dinos in PVE. The owner may likewise die this way if they dismount during the set on.
- Wild Wyverns, once unconscious, cannot be force-fed narcotics. You lot can keep 1 unconscious a little while using more than Tranq Arrows or darts, merely eventually this will kill the Wyvern.
- Low-level Wyverns hatched from eggs can have stats under 100%. One level 12 burn Wyvern was hatched with health under thou and melee damage under 100%. This is due to negative condiment multipliers like to what Giganotosaurus have. A level i Wyvern always volition accept 1725-1050=675 health, and (100-25)×1.176=88.ii% damage. Nonetheless, imprinting still works in the player'south favor. That is, it first multiplies base of operations stats, and merely afterwards, adds taming multipliers. Thus, a level 1 Wyvern with 100% imprinting quality will have 1725×ane.2(100% imprinting quality bonus)-1050=1020 health, which is effectively 51% higher compared to a 0% imprinting stat. Its impairment with 100% imprinting volition exist ((100×1.2)-25)×1.176=111.76%.
- Due to their difficulty with maneuvering, Wyverns do a poor job of guarding histrion-tamed creatures on the ground. This is worsened by their tendency to take flying; they immediately fly far abroad and take a difficult fourth dimension coming dorsum. Not but does this give them a tendency to vanish when their support is nigh needed.
- An easy way have a wyvern land is to apply the "all move to" whistle, the wyvern volition take a brusque flight and eventually land where yous whistled it to. Sometimes information technology does non land, but it still gets close enough to the basis to be mounted.
- The Lightning, Poison, and Fire Wyverns have massive wings that can occasionally pick upwards the player, who will stay on that wing until it gets close plenty to the ground to slide them off. This is a great way to transport a wyvern and many players at one time, or knock out a wild wyvern while on it'southward back, as it cannot attack you.
- The Fire Wyvern is the third animate being that can exhale fire (the outset being the Dragon and second DodoRex), the Poison Wyvern is the 3rd that can spit venom (the kickoff being the Dilophosaur, the second being the Arthropluera, and the fourth being Basilisk).
- While Ally Looking is toggled on for a baby/juvenile Lightning Wyvern, they'll look at the ground as if they are to a higher place the player, a bug that has been persisting since the release of Scorched Earth.
- The Woods Wyvern is tamed temporarily. It tin exist ridden permanently as long as it yet has its flame.
- The Wyvern is i of the five species that cannot be tamed, but however tin can be acquired by the survivor through other means, with the others being Rock Drake, Reaper, Deinonychus and Magmasaur.
Lore [ ]
This section may contain spoilers related to the background-story of ARK: Survival Evolved. If you desire to experience the story ingame, you probably shouldn't continue reading on this section. |
- Interestingly plenty, in one of his explorer notes, Dahkeya reports that the Wyverns just seemed to appear out of nowhere.
- From his business relationship and what Helena had discovered virtually the ARKs on Extinction, one tin can come to the conclusion that the Wyverns are not a natural species and were originally non even meant to exist on the ARKs. Every bit Helena stated, the Overseers of the ARK try to "punish" or "reset" the survivors - considered 'subjects' by Overseers - if they did not do as expected, which is most likely: defeat the Guardian(south) (and challenge the Overseer if necessary), thereby progressing to the next ARK. If this is not done (or if the survivors act out of line like they did on Aberration), the Overseers seem to enact a sort of reset or penalty protocol to wipe out the existing survivors.
- From what tin can be gathered, Mantis are probable to have been this original protocol to wipe the urban center of Nosti and its inhabitants due to how much of a trouble their idle behavior was, but when Dahkeya killed all the Mantis by detonating a bomb in their sulfur-filled den, the Overseer likely enforced a stronger protocol or judgement. Information technology was shortly subsequently the Mantis were killed that the very first Wyvern was sighted - a Fire Wyvern. Shortly later, the Lightning and Poison varieties likewise appeared and started leading coordinated attacks on Nosti'due south citizens. When the Overseer and then used its control of the ARK to quite literally swallow the entire city whole in the sand, Wyverns were sent later on the only two survivors - Dahkeya and Raia - hounding them consistently and never letting up until Dahkeya sacrificed himself for a distraction and then Raia could flee.
- Strangely, despite existence made to kill or punish humans, the Overseer also made them an ideal mountain. Perhaps it viewed any survivors who could tame these creatures designed to kill them as 'worthy subjects', just ane can only gauge.
- In the Extinction DLC, the reason the ARK either punishes or resets survivors is to preserve its resource when the ARK comes down from orbit. Simply when Element was at a toxicity level that the ARK tin't handle, the ARK remains in orbit and destroys settlements to further preserve its resources for an extended amount of fourth dimension. The wyverns, and the other fantasy creatures such as the Rock Elementals and Reapers, act as a heavy duty deterrent to foreclose any survivor or groups of survivors from consuming too much of the ARK'due south resources.
- Strangely, Raia was the starting time survivor on Scorched Earth to tame and raise wyverns. Based on Helena's and her explorer notes, she raised and tamed iii wyverns, one of each elemental breath attack (lightning, fire, and poison).
- Raia notes of it with her ain experience when later the devastation of the mantis nest, and when she and the village of Nosti were jubilant then much due to the surplus oil and other materials that the obelisks began to act foreign as they were shining abnormally.
- The wyvern's elemental jiff don't exercise whatever impairment to a Rock Elemental even though Helena'south Scorched Earth note #8 describes Raia's lightning wyvern easily vehement through a golem.
- Using the wyvern's elemental attack forth with making a strafe run has devastating effects, but it is difficult to apply.
- In Helena Scorched World Explorer Note #16, Helena described how Wali al Aswad (Raia) and her wyverns fabricated a unmarried strafe run that decimated an entire swarm of mantis.
Changelog [ ]
Patch | Changes |
---|---|
246.0 Scorched Earth Expansion Release | The Fire Wyvern, Lightning Wyvern, Poison Wyvern, and the Alpha Fire Wyvern are added to the game |
246.i | The Poison Wyvern 3rd C attack now preforms wing flap and not a snarl |
246.iii | Wyvern Milk tin can no longer be placed in Refrigerators |
246.6 | The lightning beam attack from the Lightning Wyvern no longer amercement structures |
247.9991 | The Lightning Wyvern beam attack now properly hits and damages smaller creatures, such as the Raptor that it was previously missing |
249.0 | Added the Dodo Wyvern, DodoWyvern Mask Skin, Zombie Wyvern, Os Fire Wyvern, and the Wyvern Bone Costume for the ARK: Fearfulness Evolved ii event |
249.1 | Various fixes to Zombie Wyverns |
250.0 | Added Alpha Wyvern Bays |
250.2 | Stock-still Wyverns and other creatures from having infinite Stamina with special attacks when carrying a creature |
253.4 | Titanoboa tin can at present be carried by flyers again |
253.8 | Tamed flyers tin no longer carry survivors and creatures into the mesh/terrain fix. Volition now be uncarried |
253.95 | Can no longer carry characters with C4 Charge attached to them |
253.98 |
|
255.0 | Fyers carrying creatures equipped with C4 Charge now movement at a stock-still boring speed |
256.0 | Added the flyer nerf.
|
258.0 | Wyverns now support an AI turret mode with their breath attacks |
258.eight Ragnarok Expansion Release | Added the Ice Wyvern |
259.0 |
|
261.0 | Fixed improper baby Wyvern Nutrient values |
262.0 |
|
263.0 | Increased the ride distance for flyers to assistance players in the water to remount |
267.0 | Remodeled the Ice Wyvern and made them uploadable |
267.2 | Water ice Wyvern is now properly transferable Cross-Ark |
278.0 | Fixed a bug which caused Wyvern Eggs to sink below their nests over time |
279.275 |
|
285.104 Extinction Expansion Release | Added the Corrupted Wyvern and the Wood Wyvern |
287.110 | Forest Wyverns now can be damaged from the Woods Titan |
288.113 |
|
293.100 | Fixed creature icon being blank for the Ice Wyvern |
303.1 | Modified the drag weights of Kaprosuchus, Gallimimus, Procoptodon, and Megalosaurus so they tin no longer be carried by Wyverns |
310.41 | Switched the Valguero Ice Wyvern grade to the Ragnarok Ice Wyvern grade in social club to set up transfer bug |
310.47 | Retroactive fix for Valguero Water ice Wyverns which were stuck equally "Raptors" in Cryopods |
312.65 |
|
316.xviii Tender Loving Care iii | Undocumented: Base of operations stats of the Burn down Wyvern, Ice Wyvern, Lightning Wyvern and Toxicant Wyvern accept been changed.
|
338.23 |
Buffed Fire Wyvern, Rmb , , attack past approx 30%
|
Notation: For the changelog exclusive to Crystal Wyverns, go to Crystal Wyvern
Gallery [ ]
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The early design of a Wyvern.
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Burn Wyvern as seen in the trailer for Scorched Earth.
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The new model for the Ice Wyvern.
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All 4 Wyvern (left to correct: Poison, Fire, Ice and Lightning)
References [ ]
- ↑ ARK Smart Breeding
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Ark Pve Can Other Player Kill My Baby Wyvern
Source: https://ark.fandom.com/wiki/Wyvern
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